This is the twelfth article of the Android Game Programming series. In this article, I would like to discuss how to manage user input on Android for our video game.
Continue readingCategory Archives: Game Programming
This Code4Projects category contains all the articles related to Game Programming.
Let’s start building the Game Framework
In this article, we will start to create our Game Framework. It will be used to write all our videogames.
Continue readingAndroid Graphics Programming for Games
In this article, I would like to introduce to you the basic android graphics programming concepts to develop our video game.
Continue readingAndroid Files Management
Photo from https://blogs.umass.edu This is the eighth article of the Android Game Programming series. In this article, I will discuss how to manage files in Android.
Continue readingAndroid Programming for Games (Activity Lifecycle)
In this article, I will introduce a basic android programming concept: the activity lifecycle.
Continue readingDesign Patterns in Game Programming
This is the sixth article of the Android Game Programming series. In this article, I would like to show you how to use Design Patterns in your first video game.
Continue readingVideo game programming principles
In this article I want to explain basic video game programming principles in order to help you to write your first Android video game.
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